Elemental Affinities, Mindsets, and Levels – Part 2

10. **Psychic Affinity**: Mindset: Inquisitive or studious.
– Novice: Can sense thoughts and emotions,
– Disciple: Can control thoughts and emotions, create significant psychic effects.
– Adept: Can read deep subconscious thoughts, induce complex psychic phenomena.
– Prodigy: Can control minds, create or destroy mental worlds.

11. **Fairy Affinity**: Mindset: Belief that the world is somewhat fictional and freely open to editing.
– Novice: Create minor illusions.
– Disciple: Create complex illusions.
– Adept: Create large-scale illusions.
– Prodigy: Blend reality and illusion.

12. **Flying Affinity**: Mindset: Optimistic and lighthearted.
– Novice: Can create small gusts of wind, lightly decrease the weight of small objects, and achieve minor levitation.
– Disciple: Can manipulate wind direction and speed, significantly decrease the weight of larger objects, and gain full personal flight.
– Adept: Can create wind storms, virtually eliminate the weight of large objects, and grant flight to others.
– Prodigy: Can control massive tornadoes, apply the concept of ‘lightening’ to energy or mental attacks, and command unaided flight even in unnatural conditions.

13. **Grass Affinity**: Mindset: Resolute and stoic.
– Novice: Can accelerate the growth of small plants, sense the life energy in a plant.
– Disciple: Can heal minor injuries with plants, manipulate plant growth in larger areas.
– Adept: Can control entire gardens, leech energy from unwanted life, use plants for more significant healing.
– Prodigy: Can shape entire ecosystems to their whim, infuse life into withered plants.

14. **Water Affinity**: Mindset: Calm, emotional control.
– Novice: Can manipulate small volumes of water, slightly alter the passage of time.
– Disciple: Can create waves, bubbles, and whirlpools, slow or hasten time on a small scale.
– Adept: Can control large bodies of water, manipulate the passage of time to a greater degree.
– Prodigy: Can create and control massive floods, drastically alter the flow of time.

15. **Ice Affinity**: Mindset: Absolute control.
– Novice: Can create small amounts of ice, slightly alter temperatures.
– Disciple: Can create larger amounts of ice, significantly alter temperatures.
– Adept: Can create ice storms, freeze time on a small scale.
– Prodigy: Can create massive blizzards, freeze time on a large scale.

16. **Bug Affinity**: Mindset: Desperate need for survival.
– Novice: Can slightly alter the body to increase endurance and resistance.
– Disciple: Can significantly alter the body to survive harsh conditions, enhance physical abilities.
– Adept: Can change the body to gain new physical abilities (e.g., gills for underwater breathing).
– Prodigy: Can drastically transform the body to match and overcome any obstacles, including unnatural physical forms.

17. **Dragon Affinity**: Mindset: Elevated self-opinion, prideful, confident, dominant, or assertive.
– Novice: Can slightly amplify the power of other spells, display a minor aura of authority.
– Disciple: Can notably amplify the power of other spells, exhibit a significant aura of authority, and create minor new physical laws.
– Adept: Can drastically amplify the power of other spells, dominate others with their aura of authority, and create more significant new physical laws.
– Prodigy: Can elevate the power of other spells to an awe-inspiring degree, radiate a nearly divine aura of authority, and create and manipulate new physical laws on a large scale.

18. **Normal Affinity**: Mindset: Empathetic and compassionate, finds it easier to ‘slip into the crowd’.
– Novice: Learns skills slightly faster, slightly above-average physical abilities.
– Disciple: Learns skills notably faster, peak human physical abilities.
– Adept: Rapid skill acquisition, slightly superhuman physical abilities.
– Prodigy: Instantly learns skills upon exposure, vastly superhuman physical abilities.